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URL:  http://boards.fool.com/nvda-nvidia-4q-earnings-call-transcript-26383510.aspx

Subject:  NVDA: NVIDIA 4Q Earnings Call Transcript Date:  2/14/2008  11:25 AM
Author:  FreethinkerKW Number:  13 of 25

http://seekingalpha.com/article/64536-nvidia-f4q08-qtr-end-1-27-08-earnings-call-transcript

Jen-Hsun Huang

Thanks, Mike. Good afternoon and thank you for joining us. We are pleased to report another record quarter and fiscal 2008 was another record year. We had many achievements this past year.

Q4 revenue grew 37% year over year to a record $1.2 billion. Annual revenue increased 34% year over year to a record $4.1 billion. Annual net income increased 78% year over year to a record $797.6 million. Annual gross margin reached a new high of 45.6%, an increase of 320 basis points from a year ago.

We launched a record number of industry-defining products and initiatives this year -- GeForce 8800 family, including the highly acclaimed 8800GT. We’ve sold over 2 million 8800GTs in just four months of production and demand continues to exceed our forecast.

GeForce 7000 -- the first motherboard GeForce for Intel systems. Together with the CPU, the GeForce 7000 enables the first two-chip Intel processor PC.

CUDA -- the industry’s first parallel programming environment that puts the massively parallel processing capability of a GPU in the hands of all programmers. CUDA is available on every one of the 50 million GeForce 8000 series GPUs that we’ve shipped. We expect to ship several hundred million CUDA GPUs over the next several years. CUDA has quickly become of the most pervasive and accessible parallel programming environments ever.

There is increasing recognition that the traditional CPU alone architecture, or homogenous architecture, is not optimal for every application. With CUDA, we have launched a new computing movement towards heterogeneous computing, where a traditional CPU is combined with a massively parallel processing GPU to achieve a giant step up in performance.

Visual computing is one of the most well-known parallel computing applications. There are many others. Applications such as physics processing, computer vision, video image processing, are just a few examples that are dramatically enhanced by CUDA and heterogeneous computing.

Engineers and researchers in software companies, computer companies, and in universities around the world are recognizing the importance of heterogeneous computing. This is a major movement in computing.

Tesla -- our new family of server workstation class GPUs with supporting system and software technologies for high performance computing. The first Tesla 1-U rack contains four GPUs, each with 128 processors, delivering a whopping 1.1 teraflops of sustained super computing performance in a real world application.

Hybrid SLI -- like a hybrid car, Hybrid SLI allows a small GPU and a large GPU to work together. The small GPU runs light visual computing workloads while conserving power. When heavy workload is required, both GPUs combine their capabilities to deliver the most delightful experience. With Hybrid SLI, we can deliver the ultimate visual computing experience while enabling an environmentally friendly power efficient design.

And lastly, PureVideo HD -- the first video decode and post-processing technology for Blu-Ray and High-definition DVD.

Year over year, annual revenue of each core product line turned in strong results. Desktop GPU revenue grew 38%. Notebook GPU revenue grew 114%. Workstation grew 27%, MCP revenue grew 7%.

NVIDIA held the number one segment share in desktop GPU, notebook GPU, all of DX9 and DX10 GPUs and workstation solutions. NVIDIA was named the most respected public company by the members of the Fabless Semiconductor Association for the second consecutive year. NVIDIA was named Company of the Year by Forbes Magazine.

We acquired Mental Images, the industry's leading photorealistic rendering technology provider. Mental Image's Mental Ray is the most pervasive ray tracer in the industry.

And lastly, just this week we announced the completion of the acquisition of AGEIA, the industry leader in gaming physics technology.

We are pleased with our achievement this year. Particularly, we are very pleased with our strategic position heading into fiscal 2009. Let me turn the call over to Mark to discuss our financial results. I will return in a moment to address our growth opportunities for the coming year.
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