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Does it work for 4-camera HD projects with 60 GB of data being accessed?

I guess it depends on how many files are being accessed simultaneously. I have worked with projects that have more than 60GB of data, but not accessing more than 3 of 4 concurrently.

I've rendered short sections and they are fine. If I preview the same segment several times, eventually the video catches up, but it takes awhile.

How are you for CPU memory? Does your video card have a good size cache? Are you running any other services or processes which might be draining CPU attention?

Who notes these are issues that can effect capturing as well...
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