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Maybe it is because I started playing Sim, but I loved sending Godzilla or other disasters into my city and then reloading. I'm still a little fuzzy why got rid of that.

The whole "Play online and other people's cities will affect yours" is also a non starter. I know the industry is in love with multiplayer and interactivity, but that is not what I'm looking for when I play SimCity. I saw an interview where one of the Devs was talking about how you could respond if someone was trying to grief you by building a high crime city. Dude, it is SimCity. SimCity is a place where I shouldn't even think about griefing.

Feels a bit like D3, with the online requirement so they could have the RAH.

Ford
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