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>>>>Oh jeez, please don't do this. This is trite and cliche. Typically the whole story isn't based on this premise -- it's often used as part of setup or surprise in a larger context -- the classic example is the beginning of Toy Story 2 where Buzz "dies" and it pans to Rex playing a video game. That's identical to what you're proposing.

Hook: I might argue that it's not precisely the same in that in Toy Story, the video game aspect was a small subset of the greater story, while in this case it was going to *be* the story, with a brief encompassing metastory at the end. But, as I said, I decided not to do it because I was afraid it had been done before. (Frankly, I had forgotten about Toy Story.) I guess it's been a long time since I have read many short stories because I don't recall seeing this done before. (Springing surprises at the end, perhaps, but not having a video game character be a sentient being.) Anyway, my ultimate reason for deciding against it wasn't triteness, but a matter of being unfair to the reader by essentially discarding the entire story at that point.

Mark.
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