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EA Star Wars Game Off to Forceful Start in Quest to Catch World of Warcraft

In a galaxy far, far away, Electronic Arts’ new Star Wars game may conquer Activision Blizzard’s World of Warcraft.

The new multiplayer online game has gotten off to a strong start, but has a long way to go if it plans to challenge the fan base World of Warcraft has amassed over the last six years.

So far, Electronic Arts has confirmed that Star Wars: The Old Republic has registered more than one million players since officially launching on Dec. 20. In that time, those players have created 1.66 million characters and logged more than 60 million hours of game play, which is roughly the equivalent of watching all six Star Wars movies more than four million times.

It’s a good beginning, but the game has a lot riding on it.

Star Wars: The Old Republic, which was developed by Electronic Arts-owned BioWare, cost hundreds of millions to build and took several years to develop.

The critical question is whether it has enough star power to attract players away from other titles, namely World of Warcraft, which has built a dedicated subscription base.

Today, World of Warcraft has about 10.3 million subscribers, and a year ago it was able to sell 3.3 million copies of its latest expansion pack in the first day of it being available. A fourth expansion pack, adding even more content, is expected in the near future but currently has no launch date.

Still, some analysts believe a takeover by Star Wars is possible.


The study, which was conducted by Lazard in conjunction with Peanut Labs, found that Star Wars may benefit as World of Warcraft gets older, reports

Of those who are currently playing World of Warcraft, 50 percent of respondents said they plan to buy The Old Republic, and 95 percent of the survey’s respondents who were also participating in the Star Wars beta said they would buy the game.
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